About me

Hello,

My name is Liam Hynes and I'm a recent graduate from Norwich looking to start a career as a level designer.

About Me:

I have spent 4 years studying Game Design and Technology at Anglia Ruskin University, where we covered a wide range of areas of games development, from concept and design documents to production and testing. While I was always playing around with level editors and game engines from a young age, it was during my time at university when I knew that I wanted to become a level designer professionally. This can be seen in my final dissertation which was based around level design and how environments can be built to help a player navigate a level. After university I spent 2 years solo developing and releasing an on-rails multiplayer game, Dead Containment, which was made using Unreal Engine 4. Now I am trying to find a studio where I can start my career in the games industry as a designer and work with others to help create some great games.

Skills and Achievements:

- First-Class Honours degree in Computer Games Design and Technology

- Wrote a thesis on how to better use a 3D's environment for navigation purposes

- 1 solo developed and released PC title on Steam (Dead Containment)

- 1 solo developed and released Android title on the Play Store (Gravity Chef)

Used Tools:

- Unreal Engine 4 & 5

- Unreal Engine Blueprints

- Unity

- ProBuilder

- Basic C#

- Maya

- Photoshop

- Trello

Skills

blueprints, Game Design, level design, maya, Photoshop, ProBuilder, unity, Unreal Engine 4, Unreal Engine 5

Sector Experience

Computer Games

Awards

none

Trade Associations

none

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Tagged Job Titles
Contract
Perm, Part time, Remote
Location
Norwich, United Kingdom
Skill Level
Junior
Languages
English
Creativepool member since 4 August 2021