Level Design, West Yorkshire
Of all the mechanics used to create a video game, Level design is the true lifebringer to the virtual world. Level design has been a huge passion of mine I have always been interested in creating 3D worlds for video games and I have since prided myself in becoming an experienced level designer and 3D...
JAVA J2ee at NEC, New Delhi
Game Designer at N/A, Idaho
I am a graduate form Full Sail University with my BS degree in Game Design. I am making the next steps to enter my new full time career in the game industry.
Oldbury
Currently in my second year of a Game Design college diploma. Software I have experience with: Adobe Photoshop, Adobe Fresco, Adobe illustrator, Clip Studio Paint EX, Krita, Unreal Engine 5, Game Maker and Blender. My specialty is concept design, especially concept art. I also have a lot of...
Games Designer, London
Concept Artist at Freelancer, Hamburg
Skills: . Traditional and digital 2D design and drafting skills as well as experience in numerous design tools . Able to work on a wide variety of different subjects to various levels of completion, ranging from fast sketches to high-fidelity marketing artworks . Experienced in all levels of a...
Checkout Assistant at Tesco Sourcing, London
A keen and determined 3D Environment Artist looking for a position to challenge any 3D skills. I am a 3D artist capable of polishing 3D environments ranging from a wood elf tree house to a cluttered and worn Somalian pirate port. Once I get into my groove with a large asset list of things to make, I...
Graduate, London
Games Designer, North Yorkshire
I am a BSc (Hons) Interactive Systems & Video Game Design graduate from the University of Bradford. I am currently doing an internship at the University of Bradford School of Management, Centre of Managerial Excellence, with Dr. Sue Richardson. My position is that of a Designer and duties consist...
3D Artist & Unity Develloper at Tecnatom, Madrid
Hi! My name is Jesús, I'm a 3d Artist. I'm from Madrid, Spain. I have knowledge of 3d modeling software as 3d Studio Max and Maya. I also know how to use Mudbox, a sculpting tool software from autodesk. Here I can create vector displacement maps, normal maps and textures for the 3d...