About me
Creative, happy and congenial game and UI designer able to foster a positive and productive team working environment and experience of Agile/Scrum production management. Advanced knowledge of 3D Studio Max and the Adobe Creative Suite package, with knowledge of game design, UI and level design production methods and benefiting from progressive experience on an international stage in design and architecture. Quick learner, practical solution finder and entrepreneur, updated with current trends, able to manage and work on own initiative, achieving set targets and looking for new challenges to utilise and create engaging/emerging experiences.
Skills
3D Modeling, 3d studio max, Agile Development, illustrator, InDesign, level design, marmoset, maya, mudbox, Photoshop, prototyping, qa testing, scrum, topogun, unity 3d, UX/UI