I have worked as a professional 3d artist for over 8 years now and have the knowledge and skills necessary to be a valuable worker to any team within the 3d industry. I have a broad range of experience with 3d modeling, Archviz, simulations, VR, uving, texturing, full body and facial rigging, shooting cleaning and plotting motion capture with optitrack, Live streaming facial animation with faceshift using the Asus Xtion camera, creating detailed environments using digital elevation maps with vue and world machine, composting with after FX, filming and operating red camera /cannon 5D and editing with adobe premiere . Main software packages I use includes Maya, Zbrush, Vue, Unity, Cryengine, UE4, After effects, Photoshop, premiere, world machine and Faceshift.
on 17th April 2015 Project featured:Landing Party
on 18th July 2016 Project featured:Forest
on 4th April 2017 Project featured:Bee game
on 25th June 2017 Project featured:Bee The Game
on 31st July 2017 Contributor:
Leon Labyk has been a Contributor since 12th January 2017.