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Level from a current personal game project I am working on with Cryengine. Assets were created with Maya and textured with physically accurate atlas from the quixel megascans library. Also includes some mega scans assets. Scene is running in real time at 60fps on a 1070 but am still to setup lods and do some more optimisation on some assets.

Project featured: on 25th June 2017 Contributor:

Leon Labyk has been a Contributor since 12th January 2017.

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