About me
My name is Timo Huovila animation & 3D fanatic from Tampere.
I worked as 3D and animation intern at Frak Oy. I was tasked to create NPC characters from concept, through 3D pipeline, rigging and animation for their upcoming mobile game. I also worked a great deal with Unity engine and designed new upcoming playable characters for the game. I was not the typical sit-next-to-and-observe intern, but rather I received my task and learned my self how to accomplish it, with amazing mentor & C&C from the senior artist.
Before my internship, in the autumn 2015 I finished my year of studies in Belgium at Digial Arts & Entertaiment program at the Howest University in Kortrijk. It was intensive, gaming industry focused school where the focus was at 3D, traditional & digital drawing, programming and team work. In addition, on my free time I work home on bettering my animation & 3D skills and learning new tools, such as ZBrush.
Skills
3D Animation, 3D Modeling, Quality Control, Sculpture