About me

I graduated from Technical University of Crete (Greece) as a Computer Engineer and Electronic Engineer with specialty in Software Development. Very early I realized that the most appealing software platform to me was the web. Since then, I do my best to keep up with the latest web technologies, modern libs/tools/frameworks and best practices.

Web Graphics is an area on which I have been expanding a lot too. In the beginning of 2010s the WebGL API came to the browser and changed it forever. High performance 3D and 2D graphics entered our life through the browser. My aim is to stay focused on this area and work on projects related to these technologies.

I develop large, scalable and robust apps using the WebGL API and libraries that sit on top of it (mostly three.js). Shaders, animations, VR/AR, 3D printing, 3D modelling, video/image processing, motion controlling and spatial 3D Audio are some of the feature I have implemented using WebGL and the Canvas API.

I am mostly interested in remote roles but I also consider relocation in some rare cases.

Recommendations
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Currently No Recommendations
Availability
Looking for work
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
Thessaloniki, Greece
Skill Level
Middleweight, Senior
Creativepool member since 17 August 2018