About me
I'm a Mechanical Engineer.I'm doing 3D Studio Max base work last 8 year.Last 4 year i develop a 3D Artist team.We work on 3D Modeling ,rendering,3D Animation for various company around the world.Now we developing real time rendering solution for Architectural visualization base on Unity3D.
Skills
Software skil----, 3ds Max, Unity3d, AotuCad, Maya, Zbush, Topogun, Aftereffects, Photoshop, Premiere
Sector Experience
Low Poly Modeling, 3D Landmark Modeling, Hi-res modeling, 3d sculpting, Creating Texture maps, Character Rigging and skinning, Character Animation, Poly Optimization, Architectural Visualization, Interior and Exterior rendering, work sampals -, https://www.youtube.com/watch?v=jNGlwqA1KsY, https://www.youtube.com/watch?v=BZ4nEcxVWc0, https://www.youtube.com/watch?v=Vm_uxoMmzs4
Awards
Mechanical Engineer
Clients
Blom Aerofilms Ltd., Extraordinary wonders
Trade Associations
none