About me
Innovative and driven with a background in illustration and print, actively pursuing opportunities within VFX, gaming, film and animation. My experience with Framestore and training from Escape Studios alongside the bonds formed with the industry communities such as ACCESS: VFX, Into Games and Concept 101 has kept me up to date and motivated to dive in-depth with my ambitions for character design, visual development, previs and concept art.
SKILLS AND QUALITIES -
Sketching, Illustration, Concept Art, Character Design, Print Design, Visual Storytelling, Shape
Language, Line of Action, Idea Generation, Visual Learner, Archiving, Self-Starter, Community Driven,Tech Adaptable
Software and Technology: Adobe Suite: Photoshop, Illustrator and InDesign, Autodesk: Maya and Sketchbook Pro, Clip Studio Paint, Krita, Blender, Poseit, Wacom Tablet, Elgato, Windows, Android, IOS, Microsoft Office, Google Workspace,
Traditional Experience - Screen Printing, Relief Printmaking, Photopolymer, Etching, Sumi-é Ink Wash,
Gameplay Experience - Sony PlayStation (PS2, PS3, Vita, PS4), Nintendo (Wii, 3DS, Switch), Windows (Steam, Java, Unity, Adobe Flash), Android (Google Play)
Skills
Character Design, Digital Art, Fine Arts, Gaming, Illustration, Photoshop, Print Design, Visualising
Sector Experience
#101 Ranked Concept Artist