About me

Innovative and driven with a background in illustration and print, actively pursuing opportunities within VFX, gaming, film and animation. My experience with Framestore and training from Escape Studios alongside the bonds formed with the industry communities such as ACCESS: VFX, Into Games and Concept 101 has kept me up to date and motivated to dive in-depth with my ambitions for character design, visual development, previs and concept art.

SKILLS AND QUALITIES -

Sketching, Illustration, Concept Art, Character Design, Print Design, Visual Storytelling, Shape
Language, Line of Action, Idea Generation, Visual Learner, Archiving, Self-Starter, Community Driven,Tech Adaptable

Software and Technology: Adobe Suite: Photoshop, Illustrator and InDesign, Autodesk: Maya and Sketchbook Pro, Clip Studio Paint, Krita, Blender, Poseit, Wacom Tablet, Elgato, Windows, Android, IOS, Microsoft Office, Google Workspace,

Traditional Experience - Screen Printing, Relief Printmaking, Photopolymer, Etching, Sumi-é Ink Wash,

Gameplay Experience - Sony PlayStation (PS2, PS3, Vita, PS4), Nintendo (Wii, 3DS, Switch), Windows (Steam, Java, Unity, Adobe Flash), Android (Google Play)

Skills

Character Design, Digital Art, Fine Arts, Gaming, Illustration, Photoshop, Print Design, Visualising

Sector Experience

Arts, Print

Ranking
#101 Ranked Concept Artist
Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
London, London, United Kingdom
Skill Level
Junior, Middleweight
Creativepool member since 19 June 2023