About me

I started my career in CG industry as a 3D generalist in 2004 working on TV commercials.

Over time I became more and more interested in rigging as it's a combination of technical stuff and creativity and since I've always been so interested in problem solving as well as creating nice deformation systems then I decided to focus my career on rigging.

I have worked on several projects as a rigging TD , from rigging characters and props for games to rigging hero characters for feature movies.

What I've always been seeking the most is bigger challenges and opportunities to prove and improve my capabilities.

I've learned a lot and yet there's a lot for me to learn.

Skills

maya, python

Sector Experience

rigging

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Achievements
Top 25 CG Rigger Project featured:Avengers - EndGame
on 2nd July 2020
Project featured:Showreel_2020
on 15th July 2020
Tagged Job Titles
Contract
Perm, Temp-Perm
Location
London, United Kingdom
Skill Level
Middleweight, Senior
Languages
English - Persian
Creativepool member since 25 June 2020