About me
Summary:
- Accomplished Design Director with over 10 years of expertise in web, mobile and console products
- Proficient in game design, art direction, and user interface design, with a proven record of leading
projects.
- Fluent in both English and Shona, showcasing a keen attention to detail and unique creative touch.
- Aiming for an Art Director role to collaborate with talented professionals and craft enthralling virtual
worlds.
Areas of Expertise:
- Creative direction and project management
- Troubleshooting
- Level and system design
- Team building and management
- Level, Creature, and Character design
- Experimental and experiential gameplay
- First and third-person shooters
- Horror games
- Managing Licensed IP
- Digital sculpting and 3D modelling
- Layout artistry and texturing
- Storytelling and World-building
- Web, App and design
- Mastery in Unreal Engine, ZBrush, Photoshop, Figma, Substance 3D painter, Meta Human and Maya
Skills
Art Direction, autodesk maya, Autodesk Mudbox, Character Design, Creative direction and project management, Digital sculpting and 3D modelling, Experimental and experiential gameplay, First and third-person shooters, Game Design, Horror games, Illustration, Layout artistry and texturing, Level and system design, Level, Creature, and Character design, Managing Licensed IP, Mastery in Unreal Engine, ZBrush, Photoshop, Figma, Substance 3D painter, Meta Human and Maya, Storytelling and World-building, Team Building and Management, traditional art, troubleshooting, Web, App and U.I design
Sector Experience
Books & Periodicals, Computer Games, Music
Clients
Bungie, Department for work and pensions, Five12 Games, Ubisoft