About me
I attended Kingston University where I graduated with a second upper class (2.1) degree in Games Technology BSc (Hons). I am passionate about the visually creative side of the video game development cycle where I specialize in 3d modelling and level design.
I have a passion for creating beautifully rich games that have strong visuals and spectacular worlds for the player to explore. I have strong experience in working individually while working on a project, where I have made a fully working 2.5d platform android game that implement the use of the devices accelerometer sensors. I have experience in being a group leader in the development of a first person shooter over the course of four months from my time in university.
I have extensive skills and experience in the following
Autodesk Maya (3D modeling and animation), Autodesk Mudbox, Adobe Flash, Illustrator, Photoshop, Premiere Pro, Unity 3D, Microsoft Office, Microsoft Visual Studio and online packages such as Pivotal Tracker.
Skills
3D Animation, 3D Modeling, Animation, Game Design, Photoshop