About me
SAMUEL CRESPO
183 Manwood Road, SE4 1SF ·
DOB: 04/12/1983
Nationality: Spanish (Confirmed Settled status)
Languages: Spanish and Fluid in English
Tel:
email:
Website/portfolio: *
I am an enthusiastic, professional and hardworking person with dedication to any task I am assigned to. I have a passion for the creative media and games industry and I am looking for a career in this field. I have worked in various sectors over the years including the military, retail and hospitality, however my interest in digital creativity and videogames had led to the completion of 2 years college level 3 extended creative media certificate, with many subjects achieved with distinction.
I am looking for my first job in the industry and in the meantime I am continuing to develop my portfolio with the creation of self directed projects and NFTs which I offer on platforms such as Opensea.
EDUCATION.
Level 3 extended Videogames technologies (Video Games design and development)
Creative Access College (London)
: MECHANICAL ENGINEERING, UNED (SPAIN) ( Not completed cursed to second year)
Distant learning from Spanish National University.
: MILITARY POLICE OFFICER, SPANISH MILITARY POLICE SCHOOL
Part of my job in the national army from 2000 to 2004.
: HIGHER EDUCATION (E.S.O), I.B DOMENICO SCARLATTI
As part of my education and access to university studies
EXPERIENCE.
3d dioramas from scratch, with the necessary
Gd document (Ideation doc, creation doc, planing doc, production doc) to cover high standards in creative media projects.
2d Game concept creator with a platformer prototype in unity, with the necessary Gd document (Ideation doc, creation doc, planing doc, production doc) to cover high standards in creative media projects.
Nft projects with a solid understanding of crypto and blockchain concepts, currently working on SandBox.game personal project (Voxedit, GameMaker), and Opensea.
undesrtanding of c# OOB fundamentals and scripting to workflow with script components. Begginer c# coding.
Beta tester for World of Warcraft classic (Blizzard).
Alpha tester for Heroes of the Storm (Blizzard).
Alpha tester for Bloodline Champions (Funcom).
Bloodline Champions, Dreamhack qualifier match contender.
Heroes of the Storm: Heroes lounge. First division
OTHER EXPERINCE:
MAR-2018 TO AUGUST-2018////JUN 2019 to present.
SALES ASSISTANT AND RETAIL, SPORTS DIRECT.
Responsible for management of good delivery and stock control. Face to face customer service,
providing advice on the brands products and following the company's target sales policy.
SEP-
SALES ASSISTANT, JD SPORTS
Responsible for face to face customer service and shop floor company standards adherence.
Stockroom control and delivery.
SEP-2017 TO MAY-2018
TEAM LEADER, SMASHBURGER
Maintaining the high brand standards coordinating the stocks and ordering, cash float and team
supervision. Induction to new members of staff and allocation to hospitality related task.
SEP-2017 TO MAY-2018
BARISTA AND BEVERAGES ASSISTANT, HOLIDAY INN
Preparing drinks for customers including completion Starbucks own dedicated customer courses.
JUL-2011 TO JUN-2016
CLERICAL OFFICER, AYUSO-NIETO LEGAL FIRM
Managing files with sensitive documentation including client files and legal documents related to
the lawyer caseload.
JUN-2000 TO JUN-2007
MILITARY POLICE, SPANISH NATIONAL ARMY
Security control focus on personal safety of VIPs and key strategic structures.
SKILLS
- Hard working individual
- Able to work long hours including nights and
weekends
- Available with short notice.
- Reliable and professional.
- Team player.
- Fluent in English and native Spanish.
- IT Literate including Text processors, Photoshop,Gimp, Excel, Maya,Unity,photoshop,Moodle and other softwares related to development and production of creative media projects.
-C# programming language , understanding of the Oriented object principals and beginner coding.
ACTIVITIES
Cooking, Sports ( boxing and running ), reading comics, watching movies and playing video games.
References on demand.
Skills
3D Animation, 3D Design, 3D Modeling, Art concepting, critical review, general development documents, unity