About me
I'm a Senior Technical Artist. In my professional work I have provided high quality motion capture animation for various AAA games, music videos and movies such as Coldplay - Adventure of a Lifetime, Castlevania Lord of Shadows II, Maleficent, How I Ate my Father as well as working in Quality Assurance for GTA V at Rockstar Games.
During my time as a Motion Capture Artist, I have worked with all kinds of data and was responsible for animating characters using Vicon Blade, Motion Analysis and MotionBuilder. From this I learned what it takes to create the best quality work possible for the AAA clients at The Imaginarium and Audiomotion Studios.
More recently, I have been creating fully-scripted character rigs as well as building Python scripts/ tools for Maya and MotionBuilder and Vicon Blade. This has helped provide fast, customisable character rigs, with the ability to apply and edit the motion capture animation in Maya.
Skills
3D Animation, After Effects, Animation, hsl, maya, mel, motion capture, python, rigging, scripting
Sector Experience
Clients
Audiomotion Studios, Epix Media, Rockstar Lincoln, The Imaginarium Studios