About me

I'm a 3d/2d artist & designer who has had a long and varied career that covers

working as a professional musician, multimedia designer and games

artist. I am very passionate about my art and feel that I could offer a

wide range of skills and creative input to any future employer.

Below is a brief summary of my professional experience.

5 years experience as a multimedia designer working on CD-rom/DVD presentations, website designs, promo packs, maps and 2D/3D animations. Using flash, photoshop, director, after effects, illustrator, cinema 4d and vue 6.

4 years experience in the games industry as a 3d/2d artist. Working on 2d digital artwork for casual games company Fuzzy Bug Interactive, and 3d modelling for independent game studio Firedance Games. Published titles I've worked on are Crackdown 2 as an environment/UI artist for Ruffian Games, and Eyepet & Friends as a senior 3d/character/UI artist for Climax.

Solid understanding of form and anatomy. Ability to easily transfer concepts/ideas into 3d models. Solid sculpting and texturing skills, and ability to create lowpoly models from highpoly sculpts. Creation of normal, diffuse and specular maps. Creation of GUI assets and animations using Flash, After Effects and 3d modelling packages.

Core Skills: 3dsmax, Maya, Silo, Zbrush, Xnormal, CrazyBump, Ndo,

Photoshop, Topogun, Flash and After Effects. Drawing and sketching.

Skills

Solid understanding of form and anatomy. Ability to easily transfer concepts/ideas into 3d models. Solid sculpting and texturing skills, and ability to create lowpoly models from highpoly sculpts. Creation of normal, diffuse and specular maps. 2D flash/after effects animation and strong UI and design skillls., Core Skills: 3dsmax, Maya, Silo, Zbrush, Xnormal, CrazyBump, Ndo,, Photoshop, Topogun, Flash and After Effects. Drawing and sketching.

Sector Experience

5 years experience as a multimedia designer working on CD-rom/DVD presentations, website designs, promo packs, maps and 2D/3D animations. Using flash, photoshop, director, after effects, illustrator, cinema 4d and vue 6., 4 years experience in the games industry as a 3d/2d artist. Working on 2d digital artwork for casual games company Fuzzy Bug Interactive, and 3d modelling for independent game studio Firedance Games. Published titles I've worked on are Crackdown 2 as an environment/UI artist for Ruffian Games, and Eyepet & Friends as a senior 3d/character/UI artist for Climax

Clients

Archetype Global, Barking & Dagenham Borough council, BSA Guns, Chiswick Park Business Centre, Climax Studios, Eastbourne Borough Council, Firedance Games, FuzzyBug Interactive, IVCA awards Ceremony, KallKwik, King Edwards School Witley, Microsoft Games Studios, Ruffian Games, Sony, Surrey Heath Borough Council, The Lights Andover Entertainment Guide, Virtual 360 Ltd

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
Milford, Godalming, Surrey, United Kingdom
Skill Level
Middleweight, Senior
Languages
English
Creativepool member since 23 August 2012