About me
I am a graduate of the Art University Institute, Bournemouth
specialising in
3D environmental modelling for next generation gaming.
I am highly proficient in Maya, ZBrush and Photoshop to create
high quality textures for low and high polygon models for use in
game engines such as the Unreal 3 engine.
I have been awarded with a first class degree with honours with a
grade of 80.5% in Digital Media Production BA(Hons) achieved through
dedication and a strong work ethic.
I believe in continually learning my craft and applying new
techniques, through further self learning on a daily basis. I am
inspired by various digital artists and game designers spanning across
various mediums.
I am currently looking for my first break into the game industry
through an established company who will give me the support to become
the best artist I can be.
Please contact me if you have any positions available for a 3D
environment
artist or level designer.
Location is not an issue.