About me
I am a passionate and detail-oriented 3D Generalist with over 10 years of experience in the design and visual communications industry. I specialize in 3D modeling, rendering, visualization, texture mapping, and lighting, with a strong background in creating digital content for diverse industries, including product design, animation, and virtual reality (VR).
Throughout my career, I have developed expertise in software like 3ds Max, Unreal Engine, Adobe Photoshop, Substance Painter, Cinema 4D, and Marvelous Designer. I have contributed to many high-profile projects, including designing 3D product models, creating VR content, and producing interactive experiences that engage users. My experience spans across roles, from creating product visuals for marketing to prototyping and optimizing designs for manufacturing.
I am adept at collaborating with cross-functional teams to align designs with brand goals, ensuring optimal performance across various platforms. I am always eager to learn new tools and techniques to improve my design process and deliver better results, faster.
With a focus on eco-friendly design principles and a commitment to creating functional and visually appealing products, I aim to continue growing professionally while contributing to innovative, high-quality design projects.
Skills
3D Design, 3D Modeling, After Effects, Animation, AR/VR, Architecture, Photoshop