I'm a Modeller/Texture Artist based in London.
My core skills are texturing, modelling/sculpting (both hard surface and organic), look development and digital painting.
I have excellent working knowledge of Maya, ZBrush, Mari, Nuke, Photoshop, V-Ray and Arnold. I have a solid base of the 3D production pipeline and both artistic and technical formation.
I'm a very positive person with a can-do attitude and a problem solver inclination. I really enjoy this job and I have a bottomless enthusiasm. I love to work in a team but I'm also able to work on my own with little supervision.
I think my best qualities are attention to details, precision, care, great communication and the willing to learn everyday.
Determination is definitely one of my best skills, along with my huge passion for cinema and animation, is the key of my motivation and hard work.