About me
As a highly motivated and artistic person, I enjoy working on a range of briefs that involve and challenge my different skills. Client satisfaction is very important to me and as a perfectionist my work is to a high standard. I'm looking for projects of any size which utilise any of my skills.
Skills
Animation: In depth knowledge of both character and physics (rigid bodies, soft bodies) based animation coupled with an understanding of anatomy and movement. The training I received from Pixar and Disney veterans taught me the essential principles to bringing characters to life., Software: High level skills in Maya., Modelling: I have over 14 years experience in modelling assets including environment, vehicles and characters., Software: High level skills in Maya, Modo/Lightwave and Zbrush., Texturing: I have over 14 years experience in texturing art assets., Software: High level Photoshop and Zbrush skills., Rigging: I have a medium level of knowledge in rigging characters., Software: Medium level Maya skills., Front End: I created the visual look of the front end for Moto GP02., Software: High level skills in After Effects and Premiere., Video Editing: I have been editing video since 1997 and have received praised for my cinematic eye for pace and composition., Software: High level skills in Premiere, Final Cut., Visual Effects: I have a special interest in creating visual effects and have been developing my skills in this area for many years now., Software: High level skills in After Effects, Photoshop, tracking software (PF Track and Mocha) and Maya., Graphic Design: As an artist, I also have strong skills in creating images., Software: High level skills in Photoshop, Illustrator, Zbrush, Modo and Lightwave.
Sector Experience
Freelance Artist, I am currently taking on a variety of freelance projects ranging from 3D graphics and animations to prosthetic film special effects. I have also filmed and edited short films and corporate events. I enjoy the challenge of taking on different briefs that utilise my range of skills. Client satisfaction is very important to me as I take pride in my work., Senior Artist, Black Rock Studio, During my time at Black Rock, the Disney owned computer games developers, I acquired an extensive skills set. By mastering skills in the creation of environments, vehicles, character art assets including modelling and texturing, I then went onto study animation and rigging. I was also involved in research and the development of tools and pipelines. Examples of my work are found in Moto GP 01, Moto GP 02, Moto GP 03, Battlefield 2, Moto GP 06, Moto GP 07, Pure and Split Second., Senior Artist, Electronic Arts, At EA, I was involved in Research and development of tools and techniques required to produce the first Battlefield title on next generation consoles., Artist, Climax Racing, This is where I started my computer games experience by modelling and texturing art assets, including environment, vehicle and character models., Video Editor and Camera Man, FVS, I co-owned this company that created TV footage of local news stories for Cable and Wireless. I had to research, film and edited news stories that were then aired on a local channel covering the Bromley Borough. My company also offered a corporate video service as well as wedding videos.
Awards
Animation Mentor, This Character Animation Program teaches you the art and craft of animation. You learn directly from leading professionals working in top animation companies like Pixar, Disney and DreamWorks. This course helped me advance my animation skills to a high level, please take time to watch my short movie (www.baggagethemovie.co.uk) to see the quality of my animation skills., Randy Nelson Pixar Training, The Randy Nelson, Dean of the Pixar University’s, 3 day training course on storytelling, creativity and teamwork., Scott Eaton’s Anatomy Course, http://www.scott-eaton.com/anatomy-for-artists-online-course, This 3 day course developed knowledge of using anatomy to create believable characters., Croydon College, Art Foundation, Langley Park School for Boys, A-Level Fine Art - A