About me

I'm a 3D generalist and concept art enthusiast with a deep love for cutting edge technology and design.

I've previously worked at The Mill on a wide range of projects doing an extremely broad range of 3D work ranging from Modelling in Maya & Zbrush, to texturing in Mari/Substance and rendering lighting/shading in Arnold.

I love increasing my skills further at home by learning unreal engine, unreal blueprints and concept art techniques for design.

Please check out my showreel by following this link:

vimeo/

Furthermore, my artstation has some of my personal work and illustration:

artstation/artist/Pavel

Skills

3D Modeling, Digital Art, digital sculpting, maya, Substance Painter, texturing, zbrush

Sector Experience

CGI / 3D, Computer Games

Awards

Escape Technology ZBrush Speed Sculpting Competition - 1st Prize (Cintiq 19HD)

Clients

The Mill

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Tagged Job Titles
Contract
Remote
Location
London, United Kingdom
Skill Level
Middleweight, Senior
Languages
English, Russian
Creativepool member since 24 July 2019