About me
Senior matte painter, concept artist and graphic designer for major companies in the TV media and video-game industries since 1996, from hometown of London, UK . I've worked in the USA, Australia, Hong Kong and SE Asia, but now back in the UK with the family. I've recently done digital matte work for Book of Boba Fett (Emmy award winner for VFX 2022), Stranger Things, Gangs of London, The Baby, and also storyboards for Prehistoric Planet. In games I've covered a wide range of projects such as Tom Clancy's Ghost Recon, Warhammer, Hellfire and Heroes of Might & Magic, cult racing classic Re-Volt, Batman, Fantastic Four, Spongebob Squarepants, Avatar:Last Airbender and Jimmy Neutron. A six year break from the industry gave me just enough time to complete personal book project, Salsa Invertebraxa, which was awarded Best Art in Comics at the 9th @$$IE AWARDS, AICN Comics and nominated by the Aurealis Awards for best graphic novel 2012.
Still believe my best work is ahead of me!
Skills
2D digital art, concept art, Game Design, Graphic Design, Illustration, logos, matte painting, Storyboards, technical drawing, texturing, traditional art
Sector Experience
2D graphics, CGI / 3D, concept art, print media, Publishing, video games
Clients
Acclaim Entertainment Ltd., Climax Games, DC games, De La Rue, DeNA Co, Evolution Games, GameCo, Jellyfish, Madame Tussauds, Marvel, Mattel, NBCUniversal International, NGmoco, Real World Studios, REWIND, seeper, Sproing Entertainment, Technicolor, THQ, Ubisoft
#37 Ranked Concept Artiston 10th July 2015 Project featured:Portfolio 2
on 27th February 2017 Project featured:Various work
on 16th February 2021 Contributor:
Paul has been a Contributor since 1st March 2017.