About me
I'm a highly creative and ambitious person with a true passion for video games and a strong artistic ability,
hown preferably within real-time game engines. I have experience with industry-standard tools such as the Adobe Creative Suite, Blender, Maya and Zbrush, and have a great ability to think creatively to overcome technical challenges.
I am extremely positive and am always thinking about how the 'impossible' can be made 'possible'. I proactively deliver timely artwork, considering device limitations and am comfortable with working in both stylised and realistic art styles to produce 3D assets.
Skills
3D Animation, 3D Modeling, active listening, After Effects, attention to detail, blender, cinema 4d, collaboration, Communications, Compositing, creativity, illustrator, leadership, maya, Photoshop, Problem Solving, Rendering, Substance Painter, Team Management, teamwork, texturing, Unreal Engine 4, zbrush
Sector Experience
CGI / 3D, Computer Games, Gaming, Modeling
Awards
Best Final Major Project Runner-Up, Creative Media Student of the Year Runner-Up, Rookies Excellence Award, student of the year