Over 9 years experience of working as a 3D Artist, I've been working in a 3D software development company - Real Games - as a Lead 3D Artist for 3 products.
- Factory I/O - 3D factory simulation - awarded as Best VizSim Project at Unity Awards 2016;
- Home I/O - 3D smart home simulation - awarded the High Education 2014;
- ITS PLC - interactive training system for PLC.
Experienced creating in-game assets, from 3D models, environments, shading, lighting, textures, and materials, using Unity game engine for the past 5 years.
I also have a wide experience in UI/UX design for 3D software and in creating visual identity design. Working in Real Games, I'm responsible for a wide range of tasks, including web design for each product site, creating marketing materials (brochures, presentations, print, and videos) and 3D art.