About me
I'm a Concept Artist/Generalist with 5 years of work experience working for feature films, video games, commercials and indie movies.
I recently finished my contract at Hugo Morton and I am looking for another opportunity where I can further improve my skills to contribute for existing and new challenging projects. During my time at Hugo Morton, I worked closely with the Executive Creative Director in bringing abstract concepts into illustrations or art pieces. My tasks included:
■Working closely with Executive Creative Director in bringing abstract concepts into
illustrations or art pieces
■ Combining hand-sketching with digital software to create thorough illustrations
■ Refining and complete designs
■ Occasionally presenting drafts and concepts to guide the wider team
■ Engage with overseas teams from concept formation to final delivery
The past few years I had the pleasure of contributing to great projects such as "Passengers", "Spider-Man: Homecoming", "Alien: Covenant", "Downfall" and more.
Additionally I also provide mentor-ship at the MattePaint Academy where I had the pleasure to create a tutorial for Blender (Link: ), as well as writing an article on How to Create Key-frame Concept Art (Link: ).
Skills
3D Modeling, Art Direction, Cinematography, Digital Art, Illustration, Storyboarding
Sector Experience
Computer Games, Film (Feature), Film (Short / Documentary)
Clients
DiceToys Lab, fx3x, Hatchfox Studios, Hugo Morton, LDM&TV Studios, m3ds Academy, MattePaint Pvt. Ltd.