About me
I am a Lead VFX artist and motion designer with a passion for games and video production. I have extensive professional experience in 3D animation, VFX and motion graphics for TV, film, live broadcast and multi- platform games.
My ability to quickly adapt and find creative, practical solutions is something that makes me a strong team member. I am very passionate about VFX and motion design, and really take pride in my work.
Exploring and experimenting with new technology and software is something I really enjoy, particularly with 360 video and VR, which is an area I also have commercial experience in.
I have good organisational skills and I am continuously developing both my technical and creative skill sets. My primary software skill set includes 3Ds Max and Maya (including FumeFX and Rayfire), Realflow, After Effects, Photoshop, Illustrator, Nuke and UDK. I am currently completing an online course for Houdini.
Skills
3D Animation, 3D Modeling, After Effects, Animation, Compositing, fumefx, rayfrie, realflow, Tracking, Unreal Engine, Visual Effects
Sector Experience
Advertising, Broadcasting, Communications, Computer Games, Film (Feature), Film (Short / Documentary)