About me
I am a CGI artist specialised in Lighting and Rendering, with a wide range of 3D technical skills. I am a polyvalent and valuable artist with generalist skills, who can work within a studio pipeline, on specific tasks from modelling to compositing, but also I have the ability to manage small CG project entirely on my own.
Along my career, I had the chance to collaborate with several studios and creative agencies worldwide. I could participate in great projects collaborating with top studios in delivering CG commercials; VFX compositing for TV series; Cinematic Animations and also rendering photorealistic architectural visualisation.
Most recently I joined Platige Image Studio in Warsaw, as a Lighting/Rendering Artist and I had chance to participate in great worldwide projects.
Thanks to my dedication and studies, I´ve learnt different software and I kept learning and integrating
many different 3d tools and techniques into my workflow, mainly working with classic software such as Maya/Cinema4D/Zbrush and rendering with Octane / Redshit / Arnold / Vray, but I am also moving forward with Unreal Engine and learning to render cinematic shots with it.
Skills
3D Animation, 3D Modeling, After Effects, CG Modelling, cinema4d, Compositing, maya, Modelling, Motion Graphics, Octane, Rendering, vray, Xparticles, zbrush
Sector Experience
Advertising, Animation, CGI / 3D, Film (Feature), tv series
Clients
3 Mobile, Adidas, BEN & JERRY, BMW, Dominos Pizza, EASports, GHD, Huawei, Nike, Radox, Samsung, Shell, SKY (NOW TV). UNILIVER, Triumph
on 15th November 2023