About me

I am a CGI artist specialised in Lighting and Rendering, with a wide range of 3D technical skills. I am a polyvalent and valuable artist with generalist skills, who can work within a studio pipeline, on specific tasks from modelling to compositing, but also I have the ability to manage small CG project entirely on my own.

Along my career, I had the chance to collaborate with several studios and creative agencies worldwide. I could participate in great projects collaborating with top studios in delivering CG commercials; VFX compositing for TV series; Cinematic Animations and also rendering photorealistic architectural visualisation.
Most recently I joined Platige Image Studio in Warsaw, as a Lighting/Rendering Artist and I had chance to participate in great worldwide projects.
Thanks to my dedication and studies, I´ve learnt different software and I kept learning and integrating
many different 3d tools and techniques into my workflow, mainly working with classic software such as Maya/Cinema4D/Zbrush and rendering with Octane / Redshit / Arnold / Vray, but I am also moving forward with Unreal Engine and learning to render cinematic shots with it.

Skills

3D Animation, 3D Modeling, After Effects, CG Modelling, cinema4d, Compositing, maya, Modelling, Motion Graphics, Octane, Rendering, vray, Xparticles, zbrush

Sector Experience

Advertising, Animation, CGI / 3D, Film (Feature), tv series

Clients

3 Mobile, Adidas, BEN & JERRY, BMW, Dominos Pizza, EASports, GHD, Huawei, Nike, Radox, Samsung, Shell, SKY (NOW TV). UNILIVER, Triumph

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Achievements
Project featured:Lamborghini Revuelto - From Now On
on 15th November 2023
Tagged Job Titles
Contract
Freelance, Temp-Perm, Part time, Remote
Location
Madrid, Spain, Spain
Skill Level
Senior
Languages
English; Italian; Spanish
Creativepool member since 30 March 2011