About me
Hi All,
I'm A 3d artist with more than 20 years experience in the creative industries, mainly concentrating on real time content for AR VR and games, I can also create rendered marketing images,
I have mainly worked on characters but i'm equally confident to model render texture pretty much anything in 3D.
I have extensive real time 3d pipeline knowledge and an eye for detail having worked in outsource management, and having been a lead character artist.
I have recently worked on a Vr Unity project for a large international company, which involved asset creation and helping the production company i was working for set up a real time production pipeline.
I am highly proficient in many creative software packages, including Max, Maya, Zbrush, Unity, Substance painter, Photoshop, marvelous designer, etc.
I take my work seriously and i'm highly dedicated to my clients needs, and value their creative input.
Skills
3D Modeling, 3d rendering, augmented reality, games art, unity, virtual reality
Sector Experience
3d pipeline, CGI / 3D, Computer Games, realtime 3d, virtual reality
on 13th June 2016