About me
All my life I have created visual art, being influenced by both my parents who themselves are artist as well as numerous other artists.
Parallel to this I have always played video games right from the beginning with the likes of Pac-Man and Pong all the way up to the todays master pieces like Destiny and the GTA series. It is because of these two loves that decided to become a video game artist and animator.
All those influences that have touched me in one way or another can be found in the work that I produce today. The styles I use, the way I build, sculpt and create can all be traced back to them moments. Even now there is always something new to discover that I can use in some way, A new technique a new way of doing things are what pushes me ever onwards to make my work better.
SOFTWARE SKILLS.
Excellent knowledge of 3DS MAX and Adobe Photoshop combined with good working knowledge of
Mudbox, Zbrush, Crazybump and 3Dmotive Roadkill. I am improving my working knowledge of UDK
and Unreal Engine 4.
Skills
3D Animation, 3D Modeling, Photoshop