About me
I'm a Texture Artist, with experience in the exciting animation industry.
I can easily adapt to different pipelines and working environments, thanks to my previous engineering studies. I also highlight my organization skills,my attention to detail and my ability to solve any challenges. Therefore, I consider having a solid foundation to mantain an efficient workflow.
Not to mention my enthusiasm for teamwork. I am a big advocate of constante and effective communication, both within a team and among departments. I'm always happy to help and I love learning new things. I think collaboration is a key ingredient for success.
Tools: Maya, ZBrush, Substance Painter, Substance Designer, Mari, Photoshop, Arnold, UV Layout, Shotgun
Skills
3D Modeling, Communications, Painting, Technical / Functional Documents