About me
My studies in architecture, together with my passion for video games, led my interest towards a multidisciplinary approach to design. In October '17, I presented my diploma project concerning an Augmented Reality [AR] Game taking place on Lycabettus Hill, in Athens. The aim of this project was to examine the way Augmented Reality Technologies are affecting our perception of public space. The project was also presented at the PanHellenic Conference about Public Space (PublicSpace+, Thessaloniki, March '19).
I have been involved in a range of design projects from architecture and interior, to graphic and ui. The only thing that all my final products have in common is an innovative project specific concept accompanied by eye catching visuals. Currently working on some projects as a UI/UX Designer, I aim to create user-friendly experiences and make a strong impression on the end User.
I love participating in events such as Game Jams and Games Festivals, showcasing my projects and getting useful feedback on my designs. My goal is to constantly acquire new skills and work on projects that let me combine them in creative ways.