Mani's work

About Mani

I'm proficient in Maya, Zbrush, UVLayout, Mudbox and somewhat familiar with Mari as well. My last work experience was at Method Studios London where I worked on the upcoming blockbuster "Geostorm".

My Portfolio:

Skills:

- Creating production ready assets including buildings and other props for films such as "Geostorm". General ability to create high poly (as well as low poly models) according to the feedback of the lead supervisor.

-Strong traditional landscape and portrait drawing skills along with 3D modelling expertise.

- Strong eye for form and scale for realistic 3D models.

- Organic realistic models in Zbrush and hard surface models in Maya.

- UV mapping in UVLayout.