About me
I'm a serious games designer and developer
My latest serious game was the equine virtual farm, which I have designed for undergraduate veterinary students to practice equine exercise physiology. The game was designed, modelled and animated using Autodesk Maya and programmed using Adobe Animate.
After having my doctor degree in veterinary medicine, I worked as a research scientist in 2D/3D animations and virtual tours, data visualization, textmining, neuroimaging analysis. I have given a couple of courses on developing serious games for veterinary medicine using Autodesk Maya and Unity. My latest research was on the influence of playing veterinarian in equine virtual farm on brain activity and connectivity.
I am so fond of developing educational games especially for university students and investigating their influence on cognitive performance