About me
I am a 3D Artist who is currently seeking a new and exciting job opportunity in the 3D industry. For the past 3 and a half years I was working as a 3D Artist at Babcock International in Milton Keynes. I have been creating 3D Content for the last seven years, three and a half of which have been in industry. Those three and a half years were mainly spent designing and building real world learning simulations (VR and non VR) and also creating high quality visualisation renders (Interior and Exterior) on disclosed projects for clients such as the MOD, Royal Navy and Network Rail.
However before doing this I came from a computer games art background mainly creating assets and environments for use within games engines such as UE4 and Unity. My life long goal has always been to produce amazing 3D content that can be shown off to the world and enjoyed by others whether that is in a game format or a individual standalone piece of 3D art.
I have a solid proficiency in a number of 3D packages such as 3DStuido Max, Maya, Mudbox, V-Ray, Photoshop, Substance Designer/Painter, Quixel Suite, Marmoset Toolbag and many more.
Skills
3D Animation, 3D Design, 3D Modeling, After Effects, Digital Art, Photoshop, Q&A, Sculpture, Visual Effects, Visualising
Sector Experience
Arts, CGI / 3D, Computer Games, Military & Defense
Clients
BAE Systems Applied Intelligence, British Airways, MOD, Network Rail, Royal Navy