About me
I'm a generalist in all aspects of cg, specializing in modelling and texturing. I'm a good determined problem solver and a fast learner.
Skills
AUTODESK, 3ds Max 2011, Maya 2008, Combustion 4, PIXOLOGIC, Zbrush from 2 to 4, E-ON SOFTWARE, Vue xStream 7, ADOBE, Photoshop CS4, AfterFx CS4, Premiere CS4, Flash CS4, NEVERCENTER, Silo 2.0, RENDERING ENGINES, Vray, Brazil Render, FinalRender, Renderman R12 (including the creation of shaders), DarkSim Simbiont/DarkTree, SOFTWARE DEVELOPMENT, Adobe/Apache Flex 3 and Flex 4 - Flash Builder 4.7, ActionScript 3, PHP 5, Java
Sector Experience
3D GENERALIST & DEVELOPER | PRETRIPMASTER (USA), In charge of the creation of an interactive Flash application featuring 2 different truck models, where the user was able to navigate around and interact with the model. Different parts of the truck were exposed and animated., 3D GENERALIST | MUDBRICK INC. (USA), Over 1 year of partnership, I was tasked with modeling, texturing, rigging and animation of different types of objects, from Dinosaurs to Vehicles. Challenges included the creation of custom animation scripts, dynamic movements and creation of a muscle system using Maya., 3D MODELER | EDAG (DE), Over 2 years of partnership, As a freelancer, I was tasked in many different occasions to build different kinds of conceptual vehicles, from sedans to agricultural and heavy machinery, with high level of details and interiors., 3D ARTIST | MEDSTAR TELEVISIONS (USA), Over 1 year of partnership, I was responsible for the creation of over 10 different models that were used on the Medical Detectives television series, ranging from specific Gun models to vehicles and boats., 3D MODELER & DEVELOPER | MAGNACLAD (ZA), Over 3 years of partnership, Tasked with the creation of 3D models of 4 different demining vehicles, I was able to deliver highly detailed models, rendered in different scenes as. I was also tasked with the creation of a Product Catalogue management system which included Management of Logistics and Shipping., 3D ARTIST | INNOVALOGIC (DK), I was tasked with the creation of different low-poly models for online games, as well as the creation of the environments.
Awards
ACADEMIA DE ANIMAÇÃO E ARTES DIGITAIS - BRASIL, 2004 - 2006 - 2 years 2D and 3D Animation Training Program, CADRITECH - BRASIL, 2002 - Modeling and Animation of Characters for TV and Cinema, 2002 - 3ds Max Advanced User - Autodesk Certification, 2002 - 3ds Max Medium User - Autodesk Certification, 2002 - 3ds Max Basic User - Autodesk Certification