About me
Product and AI leader who sets the strategy and builds it himself. As fractional CPO at Bramley I architected Orchard, an AI-native production system that ships real apps from concept to App Store using Claude agents and deterministic quality gates. Three-time founder and CEO: raised $10M+, shipped products to 1B+ players across mobile, console, web, and blockchain, and partnered with Universal, DreamWorks, FIFA, Sony, and Nintendo. Twenty years building things people love at scale, now applied to AI-native product. After three founder runs, I want to go deep on one product with a team I trust, and build it rather than run the company.
Skills
AI, Branding, Business Development, Creative Direction, Entrepreneurship, Game Design, Product Development, Strategy Planning, UX/UI
Sector Experience
Entertainment, Gaming, Information Technology, Mobile, Startups
Awards
Google Play Best of Design Award - Casual Games, Red Herring Top 100 Tech Leaders - Europe