About me
Visual Engineering & Architectural Brutalism
I create comprehensive visual systems at the intersection of science, heavy industry, and premium structural design. My work is driven by pure functionalism, rigid orthographic layouts, and uncompromising typography.
Core Focus Areas:
Industrial & CMF Design: Exploring complex tactile textures (from liquid steel to raw concrete) and forcing them into strict UI and packaging systems.
Structural Typography: Designing navigation modules, spatial graphics, and posters built on mathematically precise modular grids and straight lines.
Sector-Specific Branding: Developing high-end identities for technically demanding sectors: real-world mining equipment, clinical laboratories, brutalist architectural spaces, and cultural exhibitions.
I design systems that operate like precision mechanisms—eliminating visual noise to focus purely on structure, data, and material.
Skills
3D Design, Advertising, AI, Architecture, Art Direction, Brand / Logo Design, Brand Management, Brand Stategy, Branding, Business Development, Creative, Creative Direction, Curating, Digital Art, Editorial Design, Engineering, Event Design, Exhibition Design, Experience Design, Typography, UX/UI