ABOUT

Final project at Kingston University in which we were able to pick what we wanted to do. My 3D room was inspired by the ‘Last of Us’ where I pushed myself in terms of texturing and modelling as well as lighting. Modelling done in Maya, texturing done in Substance Painter and Quixel Mixer, Renders done in Arnold.

MADEIT CREDITS

  • Kingston UniversityClient

3D modelling work inspired by ‘The last of Us’

*
*

Comments