Jose David Ramirez
3D Artist
ABOUT
I created this witcher by basing myself on the concept by Ivan Fiorelli. It implied lots of challenges, from clothing to hard surface accesories. It was a great learning experience. The whole model was made in ZBrush, UV mapping was in Blender, texturing in Substance Painter, and the render was done in Marmoset toolbag.
Back to Geralt of Rivia project