Jose David Ramirez 3D Artist

ABOUT

I created this witcher by basing myself on the concept by Ivan Fiorelli. It implied lots of challenges, from clothing to hard surface accesories. It was a great learning experience. The whole model was made in ZBrush, UV mapping was in Blender, texturing in Substance Painter, and the render was done in Marmoset toolbag.

Geralt of Rivia

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