Production Art Director

Featured job

  • Remote  
    California, United States
    perm, remote  
  • Company
    Playstation  
    Start date
    ASAP  
    Duration
    n/a  
    Wage
    $208,000 to 312,000 per annum  
  • Closing date
    12 July 2026  
    Posted on
    11 June 2026  

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how art impacts gameplay, how character design can enable fan cosplays, or how character poses and environments speak to different cultures all around the world?
As the Production Art Director on an unannounced project, you will shepherd and guide the look of a new teamLFG IP and work on all aspects of art as the game moves from pre-production through production launch and beyond. Most importantly, you will work with a fun, dedicated, cross-discipline team united around our mission to create a positive impact in people's lives as we bring a new world to life.


We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.


RESPONSIBILITIES:
• Collaborate closely with the Creative Director(s) (Game Director, Narrative, Sandbox, etc.) for a cohesive creative vision of the game
• Collaborate closely with Art team to contribute to and uphold the creative vision of the game
• In collaboration with your art team, shepherd and guide the look of the project and elevate other artists' work to maintain craft quality
• Weave through the existing art explorations and create a cohesive visual guide to rally the team behind.
• Develop milestones for art team through clear direction and sustainable scoping
• Lead and manage relationships with external art contractors
• Help grow, mentor, and guide the team, including directly managing art team members


REQUIRED SKILLS:
• At least 3 years in an Art Director role
• At least one shipping title experience as an Art Director
• Experience with game engine implementation
• Demonstrable experience leading, empowering, and collaborating with an art team through multiple phases of a large-scale, high-quality game project
• Proven track record of delivering clear and consistent visual feedback that elevates other artists’ work

• A passion for and/or desire to explore and iterate on possibilities of stylized (real-time) visuals
• Embraces a "we" culture in addition to being an outstanding collaborator and communicator
• Ability to take initiative to solve problems with excellent follow-through
• Strong familiarity with the competitive gaming landscape

NICE-TO-HAVE SKILLS:
• Familiarity with development using Unreal Engine
• Experience working on a live game (“game as a service”)

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package.

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