About me
A proactive, enthusiastic and experienced Artworker and Designer, with a passion to deliver high level creative work for both print and screen.
With over 3 years of commercial experience, including 2 years with Sony Playstation (SCEE), I have led on a number of high profile projects for print and screen. The biggest project being the Playstation Wonderbook(TM) peripheral which I designed, iterated, artworked and readied for a single 1.8million print run. The print run included two trips to Heshan CIty, China, for press passing and quality control.
Responsible for all print material within London Studios SCEE, I have created and artworked many print adverts for magazines as well as creating POS prints for The Last of Us(TM) and Book of Spells(TM) ensuring all files are 100% accurate and ready for print.
Skills
Branding, Fashion Design, Game Design, Graphic Design, Icon Design, Photography, Photoshop, Point of Sale Design, Print, Print Design, Production, Web Design
Sector Experience
Catalogues & Brochures, Design, Outdoor, Point of Sale, Print
Clients
Arcadia Group, CSUSA (College Scholarships USA), Guerrilla Games, Loaded Magazine, London Studios, Media Molecule, Miss Selfridge, Naughty Dog, Sony Computer Entertainment Europe, Total Film Magazine, World Wide Studios