About me

I am a Vampire. Black is my Happy Colour!
Just about to take the next step in my career.

Previously, I was a full-time Art Director at Supermassive Games for 3 years, BAFTA winning game studio, known for hits such as Until Dawn, The Quarry, and The Dark Pictures Anthology. (Been laid off this September 2025 like many of my colleagues as consequence of the covid bubble affecting the Games Industry)

I was a full-time Art Director at Scruffy Dog Creative Group, where I lead a team working on Immersive experiences and Architectural, working for clients like Disney, NEOM, The Commonwealth Games and others.

In I've worked part time as a Secret Role within the CG Software & Technology Industry in recent years.

Since 2018 I've been an educator, doing do tutorials, webinars, workshops and speak at CG events.

Along my 20 years of career, my roles varied from Art Director, Concept / Vis Dev Artist, Lecturer, Illustrator, Marketing Artist/Graphic Designer, etc. I have worked with Indie Clients as well as large Global Corporations.

I have lectured at institutions/companies/events such as:
University of Creative Arts (UK), IMAGINEFX Magazine (6 editions, UK), IAMAG MASTER CLASSES ( - France), Norges Kulturskolen (Norwegian National Art School) in Hemne, Snillfjord and Orkanger (now Orkland), IPCA University (Portugal), Corel Corporation (Painter Webinars, USA/International), CAVE Conference (Denmark), Nord University (Norway), CTN Creative Talent Network (USA) and more.

Skills

3d modelling, Architecture, blender, Characters, concept art, Environments, Industrial, Nature, Photoshop, production design, Realtime, Set Design, SketchUp Pro, team leadership, Unreal Engine

Sector Experience

AAA Games, Architecture, Immersive

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Contract
Perm, Temp-Perm, Remote
Location
Guildford, United Kingdom
Skill Level
Senior, Director
Languages
English, Portuguese, Norwegian
Creativepool member since 1 September 2025