About me
I work to the highest standards and have an eye for detail. I am a critical thinker with strong analytical skills, ambitious, hardworking, reliable and eager to learn. I have a genuine interest in graphics design, especially in game development.
During my studies at Kingston University I expanded my knowledge massively on how to work in a group and how to communicate our ideas to each other.
Nevertheless, in second term of studies my main goal was to learn how to develop a game and it gave clearer understanding what actions are involved in game making process.
My group participated in Sony competition with the PSP MINIS game “Flare” (2D/3D, modelling, texturing, rigging and animation). After wining the competition we, continued our work on further development. At this moment we have submitted the game for the first Quality Assurance. My group also showcased the game at DEVELOP in Brighton.
I am fascinated about game development process and possessing strong motivational drive to succeed in game industry.
Portfolio of my recent work: */
Specialities:
3D CGI, games development
Games dev: Unity Game Engine, UDK
3D software: Maya 2011, Mudbox 2011, SketchBook Designer 2012, SolidThinking, Cinema 4D R11, 3D Studio Max, Poser, Bryce, Pinnacle Studio
2D software: Adobe Photoshop CS5 Extended, Flash Catalyst CS5, Illustrator CS5, Paint Shop Pro, CorelDraw Graphics Suite X5
Skills
3D CGI, games development, Games dev: Unity Game Engine, UDK, 3D software: Maya 2011, Mudbox 2011, SketchBook Designer 2012, SolidThinking, Cinema 4D R11, 3D Studio Max, Poser, Bryce, Pinnacle Studio, 2D software: Adobe Photoshop CS5 Extended, Flash Catalyst CS5, Illustrator CS5, Paint Shop Pro, CorelDraw Graphics Suite X5
Sector Experience
Game Environment Artist with game development experience, 3D CGI modelling and texturing, animation, concept and design. Winner of Sony PlayStation First student minis competition with the PSP game Flare - currently submitting game to Sony for Quality Assurance; showcased Flare at DEVELOP in Brighton 2011; game development fascinated about game development process and possessing strong motivational drive to succeed in game industry.
Awards
Winning Sony PSP MINIS competition, May 2011, Kingston University