About me

Hello good people!

I`m a super enthusiastic 3D artist, currently based in London. I`m experienced in a wide array of software, techniques within the range of 3D art. My main tools are Maya, Zbrush and Photoshop, alongside with various other application such as Allegorithmic`s software, Knald, Marvelous Designer, Speedtree and different rendering solutions such as Arnold (for Maya), Unreal Engine, Unity, Stingray, Keyshot, Marmoset Toolbag all in which I can manage the texturing/shading and lightning as well as the compositing in either After Effects or Nuke. If you`re looking for someone hard-working with these skills, who is also more than happy to relocate, should you require it, please do not be hesitant to contact me, all my details and much more are in my CV which you can download! I`m interested and eager to work in a vibrating colourful environment. I am looking forward to hear from you!

Have an absolutely lovely day!

Yours Truly,

Imre Ivan.

Skills

3D Modeling, Arnold, Character Design, Game Design, marvelous designer, maya, Photoshop, Rendering, shading, stingray, Substance Painter/Designer, texturing, unity, unreal eninge, Visualising, zbrush

Sector Experience

CGI / 3D

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Achievements
Project featured:1948 Buick Streamliner
on 25th March 2016
Tagged Job Titles
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
London, Greater London, United Kingdom
Skill Level
Junior, Middleweight
Languages
English, Hungarian
Creativepool member since 9 August 2015