Eugene's work

About Eugene

My name is Prigoda Eugene.
Full character creation from sculpt to textures and simple animations. Love the stylization.
Sculpting in Zbrush.
Retopology in Maya.
Rig,skinning and simple animations in Autodesk 3Ds Max.
Creating Materials and Textures in Substance Painter.
Render Marmoset Toolbag.
Postprocessing render in Photoshop.
Have a nice day!