3d artist since 1993.
Figurative realism artist by training since 1980.
Commercial Air-brush Illustrator.
Creative Director in a graphic design studio.
Animation studio owner .
Lead a teams of creative into a successful and competitive 3d production.
Problems solver or dodger.
Give any production the artistic edge.
Friendly and fair.
2009 Internet SEO, Pinnacle Studio,., 2005 animation studio management, 3d Film/TV Production., 2004 Motion Builder, After Effects, Premiere, Z-Brush., 1998 C, C++, Java and game programming essentials., 1997 Maya, Advanced Animation Techniques, Gnomon Videos., 1996 Motion Capture IR technology, Games Character Design, Rigging., 1995 Alias Power Animator, Irix ( UNIX ) on Silicon Graphics Extreme and Onyx, NURBS and Sub-D Modelling, pre and post production, editing, script writing and directing., 1979 Vitold Honigmann, drawing the human body and face from memory by applying Andrew Loomis techniques.
2002-2005 Memad-Ascola School of Arts - Chief Instructor on Maya., 2001-2009 Real-3D Animation Studio, Tel Aviv Israel. - Founder, Owner., 1997 House of Moves, Venice California - Freelance, Created the rigging and MOCAP ready character of Bruce Willis.. -, 1996 TSi motion capture studio, Tarzana Ca - Lead 3D Modeller / textures painting / rigger., Complete Post , Hollywood California - freelance Animator / Modeller. ., 1995-1996 The Post Group, Hollywood Ca. - Lead 3D Animator / Modeller., children video.