About me
3D generalist with exceptional work experience. Pioneer in 3D, with more than 30 years of experience as designer, animator and project leader with 3DsMax and Blender. Specialist in Mocap since 2005 (various systems) with MotionBuilder. Pioneer in video game design and programmer since 1992. Fourteen years of experience with Unity game engine. Projects in various domains : XR/VR/AR (Hololens, VisonPro, Quest, MagicLeap, NReal...) , NFT's, 3D Chatbots, Sports games, etc... Pioneer in electronic and techno music. References in Video, Television and cinema VFX (Bone Collector, Universal Picture with Denzel Washington). Director and producer of two 3D feature films projects. Personal works in experimental musical videoclips using animations, Mocap, and 3D CGI generated with videogame engines.
Skills
3D Animation, 3D character rigger, 3D Modeling, AI, AR/VR, Filming, Motion Control / Capture, project leader, Special Effects, video game design
Sector Experience
CGI / 3D, Film (Feature), Film (Short / Documentary), video game industry