About me

3D generalist with exceptional work experience. Pioneer in 3D, with more than 30 years of experience as designer, animator and project leader with 3DsMax and Blender. Specialist in Mocap since 2005 (various systems) with MotionBuilder. Pioneer in video game design and programmer since 1992. Fourteen years of experience with Unity game engine. Projects in various domains : XR/VR/AR (Hololens, VisonPro, Quest, MagicLeap, NReal...) , NFT's, 3D Chatbots, Sports games, etc... Pioneer in electronic and techno music. References in Video, Television and cinema VFX (Bone Collector, Universal Picture with Denzel Washington). Director and producer of two 3D feature films projects. Personal works in experimental musical videoclips using animations, Mocap, and 3D CGI generated with videogame engines.

Skills

3D Animation, 3D character rigger, 3D Modeling, AI, AR/VR, Filming, Motion Control / Capture, project leader, Special Effects, video game design

Sector Experience

CGI / 3D, Film (Feature), Film (Short / Documentary), video game industry

Clients

L`Oreal

Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Tagged Job Titles
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
Paris, Canada
Skill Level
Junior, Middleweight, Senior, Director
Languages
french spanish
Creativepool member since 26 October 2024