About me
I have recently graduated from a course at Escape Studios where I developed my skills in modelling and animating using the Maya computer program. I chose this course to further enhance my self-taught skills that I have developed over the past five years whilst I worked as a 3D artist. I have learnt a huge amount of skills in this period, which has solely been driven by my love for CG.
Initially I worked with designing web sites using flash, this advanced into becoming an expert in Photoshop. It culminated me in receiving many contracts for work from local businesses and clients in the USA. This involved a great array of computing skills but mainly post-production animation using a program called Swift3D and Photoshop. Meanwhile I used these same programs to create a series of animated 3D cartoons and from the success of these ventures, I was headhunted by Electric Rain (the creator of Swift3D) as a beta tester. This involved creating 3D objects and animations to improve their application. I won much praise for my work due to its complexity, but I found myself hindered by the constraints of the program. This led me to search for more advanced software and resulted in me becoming competent in modelling using Maya. I became excited by the broad capabilities that were offered by Maya and wanted to further my expertise by attending Escape Studios.