About me

I'm a narrative designer and 3D concept artist specializing in world building, 3D environments, game writing, quest design, branching dialogue and creating immersive worlds where narrative and visual design complement each other.

My dual-discipline background places me at the intersection of narrative design and 3D environment art, allowing me to translate narrative themes, complex lore, culture and character psychology into environment, architecture, visual motifs, atmosphere and visual storytelling.

It all started with writing: I began writing stories when I was only ten years old and when art came into my life, it got expanded into concept art and 3D environment design. Over the past 7+ years, I have been contributed to short films, pilot episodes, animation shorts and mobile games, developing immersive worlds through both narrative and visual design.

I love working on narrative design projects (world building, branching and linear dialogue, character arcs and backstories, narrative systems, voice-over scripts, and story-driven environments), and I also continue to work on concept art and 3D environment design as well as developing my own personal IP in my free time (a sci-fi novel).

IMPORTANT: I DON'T USE AI.

FEATURES & PUBLICATIONS:
- Several artworks have been displayed at the Autodesk conferences, in 2021, 2022, 2023.
- A talk at the School of Design & 3D Digital Design of Rochester Institute of Technology (RIT) about
Concept Design, Storytelling, IP Development, and Digital Matte Painting. (October 2022)
- Artist of the Month article, AREA Autodesk, November 2021
- Interview with 3DTotal, 2021
- Interview with Fabrik, 2021
- Final judge at Rookie Awards, since 2019
- Featured in ImagineFX, October 2021
- Short story publications from 1996

CERTIFICATIONS:
3D Graphics and Animation, by Autodesk and SAE Institute
Narrative Design and Gamewriting, by Gamedesignskills

Skills

3D Design, 3D Modeling, matte painting, Texture Painting, vfx, Visdev

Sector Experience

3d modeling, CGI / 3D, environment design, vfx

Awards

3D Total Excellent Awards, Final Judge @ The Rookies, interviews in magazines, Photoshop 25th Anniversary Spot

Clients

Adobe, Autodesk, Bond Group, Halohue studios, Laundry VFX, Netflix, Not To Scale, RedOne VFX, Sandwich VFX, ScarletInk Productions, SpilGames, Zoho Animation Studio

Ranking
#7 Ranked 3D Artist
Recommendations
- 
Currently No Recommendations
Availability
Looking for work
Achievements
studiopro:Edit was verified as a studiopro on 26th May 2026
Top 25 3D Artist Project featured:GOT - Eyrie redesign
on 9th August 2019
Project featured:Utopia
on 28th August 2019
Project featured:Inner peace
on 9th September 2019
Project featured:The Fountain
on 29th April 2020
Project featured:'Aira'
on 1st May 2020
Project featured:Lazarus Institute 2.
on 11th May 2020
Project featured:30 YEARS LATER
on 9th April 2021
Project featured:Trip to Paradise
on 14th December 2022
Project featured:Valhalla
on 12th April 2023
Project featured:Laeyan Station
on 13th December 2023
Project featured:the pathfinder
on 21st January 2025
Project featured:Minneapolis
on 14th February 2025
Contributor:

Edit Ballai has been a Contributor since 17th August 2019.

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Tagged Job Titles
Contract
Perm, Freelance, Temp-Perm, Part time, Remote
Location
Amsterdam, Netherlands
Skill Level
Senior
Languages
hungarian, english, french, greek
Creativepool member since 8 August 2019