About me
Hello :)
I'm CG artist from Russia. Actively working in CG industry overall 6 years, total 8 years with training.
Skills:
Real-time 3D, work with RTX
1) Create 3D models
2) UV unwrapping
3) Texturing 3D models. Classic PS technology for real-time render and PBR texturing in Substance painter|designer with Marmoset tool bag.
4) Work with UE 4. Export PBR textures and FBX files in this graphic engine.
Total:
Six years work with real-time 3D graphic, it's my primary skill.
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2D Art
- Illustration, covers, web banners, etc.
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Layout and design, work with:
- Raster, vector and 3D real-time CG.
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Always opened and ready for new proposals.
Open for any offers, but remote job - my primary priority.
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Thank u for checking my profile.
Have a nice day! :)